Minecraft Structure Finder
Find Minecraft structures from any seed: exact X and Z, distance, direction and Nether coordinates, for Java and Bedrock. Checked: 4 types on Java, 6 on Bedrock; 3 hidden on Bedrock.
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Spawn (measured)
Read on your device. Nothing is uploaded. Pick level.dat from your world folder, or a .mcworld / .zip.
Nearest to you
Enter a seed to see the nearest structures.
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Right-click or long-press the map, or use the button below, to add a marker.
Structure finders
Minecraft Village Finder
Nearest villages with distance, direction and Nether coordinates.
Minecraft Trial Chamber Finder
Nearest trial chambers and the Y level to dig down to.
Minecraft structures by dimension and Y level
| Structure | Dimension | Where | Java | Bedrock |
|---|---|---|---|---|
| Minecraft Village Finder | Overworld | Surface | Checked: 169 of 170 shown are real | Checked: 352 of 365 shown are real |
| Minecraft Trial Chamber Finder | Overworld | Y −40 to −20 | Checked: 592 of 592 shown are real | Checked: 1,211 of 1,230 shown are real, within 1 chunk. Not in Bedrock before 1.21 |
| Desert pyramid | Overworld | Surface | Approximate: 11 of 12 shown are real; 11 of 11 real ones shown | Checked: 25 of 26 shown are real |
| Jungle temple | Overworld | Surface | Approximate: 20 of 22 shown are real; 20 of 20 real ones shown | Checked: 24 of 25 shown are real |
| Ocean ruin | Overworld | Sea floor | Checked: 551 of 551 shown are real | Checked: 893 of 913 shown are real |
| Ruined portal | Overworld | Surface or underground | Checked: 445 of 446 shown are real | Checked: 859 of 859 shown are real, within 1 chunk |
| Igloo | Overworld | Surface | Approximate: not checked against the game yet | Approximate: 83 of 89 shown are real; 83 of 83 real ones shown |
| Witch hut | Overworld | Surface | Approximate: not checked against the game yet | Approximate: 15 of 16 shown are real; 15 of 15 real ones shown |
| Trail ruins | Overworld | Underground | Approximate: not checked against the game yet | Approximate: 158 of 172 shown are real; 159 of 177 real ones shown, within 1 chunk |
| Ocean monument | Overworld | Deep ocean | Approximate: not checked against the game yet | Approximate: 83 of 107 shown are real; 83 of 83 real ones shown |
| Buried treasure | Overworld | Beach, underground | Approximate: not checked against the game yet | Approximate: 1,766 of 2,301 shown are real; 1,766 of 2,857 real ones shown |
| Shipwreck | Overworld | Ocean | Approximate: not checked against the game yet | Approximate: 426 of 725 shown are real; 426 of 426 real ones shown |
| Woodland mansion | Overworld | Surface | Approximate: not checked against the game yet | Hidden: 1 of 4 shown are real; 1 of 1 real one shown |
| Mineshaft | Overworld | Mostly underground | Approximate: not checked against the game yet | Approximate: not checked against Chunkbase yet |
| Pillager outpost | Overworld | Surface | Approximate: not checked against the game yet | Hidden: 3 of 4 shown are real; 3 of 64 real ones shown |
| Ancient city | Overworld | Y −51 (deep dark) | Approximate: not checked against the game yet | Hidden: none shown; 0 of 72 real ones shown |
| Desert well | Overworld | Surface | Approximate: not checked against the game yet | Hidden: not in Bedrock Edition |
| Amethyst geode | Overworld | Y −58 to 30 | Approximate: not checked against the game yet | Hidden: not in Bedrock Edition |
How are structures placed from a seed?
Minecraft splits the world into a grid of square regions and gives each structure type at most one attempt per region. The seed decides where in the region the attempt lands, then the game checks the biome there: a village, for example, only spawns if the spot is plains, desert, savanna, taiga or snowy plains. In Bedrock, villages use regions 34 chunks wide with at least 8 chunks between attempts.
Java and Bedrock use different random generators and spacing for this step, so one seed gives different structure positions in each edition — the reason the map asks for your edition.
How do you locate a structure with a command?
With cheats on, /locate structure points to the nearest structure of one type. A seed map shows every structure around you at once, without cheats, so achievements stay on.
| Structure | Java | Bedrock |
|---|---|---|
| Village | /locate structure #minecraft:village (Java 1.19+; on 1.18 use /locate village_plains or another village type) | /locate structure village |
| Trial chamber | /locate structure minecraft:trial_chambers | /locate structure trial_chambers |
Which structures are coming next?
A structure type is on by default only when it is Checked: at least 95% of the positions shown are real and at least 95% of real ones are shown, against the game on Java and Chunkbase on Bedrock. A type below 50% on either count is hidden from the map:
- Woodland mansion, Bedrock. Hidden: fewer than half of the positions shown were real. Chunkbase (Bedrock 26.50, 22 seeds): 1 of 4 shown are real; 1 of 1 real one shown.
- Pillager outpost, Bedrock. Hidden: fewer than half of the real ones were shown. Chunkbase (Bedrock 26.50, 22 seeds): 3 of 4 shown are real; 3 of 64 real ones shown.
- Ancient city, Bedrock. Hidden: none of the real ones were shown. Chunkbase (Bedrock 26.50, 22 seeds): none shown; 0 of 72 real ones shown.
Not on this map yet:
The current numbers and the method are on the accuracy and method page. For biomes and terrain, open the full seed map with biomes.